DevOps Engineer, Facepunch Studios

DevOps Engineer, Facepunch Studios

Company Facepunch Studios
Job title DevOps Engineer
Job location Remote
Type Full Time

Responsibilities:

  • Moving version control for source code and art assets to on-site servers
  • Moving several databases, servers, and services to on-site servers
  • Set up and manage off-site backups
  • Monitor alerts and address any problems in a timely manner
  • Optimize our use of Microsoft Azure, GitHub and Unity Version Control (previously Plastic SCM)
  • Help us move our Unity build pipeline from Jenkins to GitHub Actions
  • Liaising with other team members and working to feedback

Requirements & Skills:

  • Experience with Windows Server, MSSQL, Azure, and Azure Data Explorer (Kusto)
  • Experience with managing on-site high-availability servers, including security compliance
  • Experience with Jenkins and/or GitHub Actions
  • Experience with secure service design and planning
  • Planning and implementation of the migration of large, valuable datasets
  • To be able to work within a team and work to feedback
  • The ability to learn new systems and workflows
  • Prior experience with Linux and Proxmox
  • Prior experience with the Unity build pipeline
  • Programming and scripting skills, in particular C#
  • Fan of our games

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