Day to day, you will provide clear, concise documentation outlining vision and specification for features, seek out feedback to refine your work, and ensure they align with other systems and features in the game.
You will also provide designers with feedback on other game systems to ensure they support the project’s overall long-term live ops plan.
Requirements & Skills:
Experience working on at least one live ops/GAAS title.
A strong grasp of game design principles and in particular game design within live ops.
It will be a bonus if you’ve got experience working on one or more multiplayer games or experience working on PC/Console titles.