
Company |
CI Games |
Job title |
Automation Engineer |
Job location |
Fully Remote |
Type |
Full Time |
Responsibilities:
- Automated Test Scripts: Design, develop, and maintain scalable test scripts for game environments.
- Framework Development: Contribute to and improve the test automation framework for scalability and adaptability.
- Test Results Analysis: Review automated test results with QA and Programming teams to identify issues, providing actionable insights.
- Test Strategy Collaboration: Work with teams to define and implement effective test strategies for game features and quality.
- CI/CD Integration: Integrate automated tests into CI/CD pipelines for continuous testing and quick feedback.
- Documentation: Create and maintain documentation for automation processes and troubleshooting.
- Test Optimization: Evaluate and improve test coverage and execution efficiency.
Requirements & Skills:
- Gameplay Automation Experience: Minimum 3 years of experience as an Automation Engineer in the gaming industry, focusing on automating game testing.
- Unreal Engine 5 Knowledge: Strong expertise in Unreal Engine 5 and automation tools like Gauntlett for game testing.
- Programming Skills: Proficient in C++ for building automation tools and frameworks.
- CI/CD Experience: Familiar with CI/CD tools (e.g., Jenkins, GitLab CI) and integrating tests into these pipelines.
- Problem-Solving Skills: Strong troubleshooting abilities for test failures.
- Collaboration & Communication: Ability to work closely with teams to align tests with game development goals.
- Attention to Detail: Focus on comprehensive test coverage, including edge cases affecting game performance.
