AI & Navigation Engineer, CD Projekt RED

AI & Navigation Engineer, CD Projekt RED

Company CD Projekt RED
Job title AI & Navigation Engineer
Job location Warsaw, Masovian Voivodeship, Poland
Type Full Time

Responsibilities:

  • Developing navigation and AI systems and/or extensions to these systems.
  • Developing gameplay mechanics related to navigation and AI.
  • Collaborating with other engineers, designers, animators, and other developers contributes to teamwork work a daily basis.
  • Writing readable, high-quality, efficient C++ code.
  • Maintaining, debugging, profiling, and bug fixing code to achieve the best quality and performance.
  • Documenting code and work, creating debug tools for other developers, and creating tests to cover existing functionality.

Requirements & Skills:

  • Practical knowledge of game navigation & AI systems (designs & patterns).
  • Knowledge “beyond A*” pathfinding, basic planning techniques, decision-making paradigms (e.g., GOAP, State Trees, Utility, Affordances, etc.).
  • Deep knowledge of C++.
  • Math & algorithmic skills.
  • Good & practical knowledge of code parallelization.
  • Good spirit and team player approach with solid communication skills.
  • Fluent English.

Nice to have

  • Good knowledge of Unreal Engine 5 environment – especially features and systems related to navigation & AI area.
  • 3+ years of experience in the game dev industry.
  • Experience in creating an AAA title for game consoles, debugging, and profiling these games in a console environment.
  • Demanding attitude towards themselves and other coworkers, focused on delivering the best results.

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