Partner with engineering, design, and art teams to define, create, and polish AI systems and behaviors
Partner with design and art teams to design, implement, and polish AI unit types
Partner with the design team to define and create test maps
Develop support for tools necessary to support advanced AI development
Requirements & Skills:
You have at least 5 years of experience in the games industry
You are proficient in C++
You have at least one shipped title where you are credited as a programmer
You possess a solid background in low-level AI modules, navigation, collision, physics, and performance with the ability to work on systems from conception to completion
You are knowledgeable of AI techniques such as FSM’s, path finding, animation, collision, and physics
You have experience bringing AI units from concept to completion
You are experienced in implementing AI-related content
You have experience creating custom test maps and level scripts
You have a strong commitment to code quality, documentation, and sound testing procedures
You possess excellent math skills
You are an excellent team player with very strong work ethic and a collaborative/cooperative attitude
You have a passion for game development and game technology