Works with a general understanding of competitive technologies in 3D graphics video compression and 3D Implicit Neural Visual Compression.
Works to understand the system context in which new technologies will be used and the requirements that the technology must fulfill for success.
Creates early-stage conceptual models that demonstrate feasibility.
Documents and presents new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, and technical white papers at various venues (IEEE conferences, JVET/MPEG meetings, etc.).
Represent company technology interests in industry associations or international standards bodies based on guidance from senior technical staff or management.
Maintain the highest technical and moral integrity for Dolby in the workplace and marketplace.
Requirements & Skills:
Master with 3 years of work experience or Ph.D. degree in electrical engineering, computer engineering, computer science, or related engineering disciplines required.
Minimum of 3 to 5 years of experience in developing algorithms for 3D graphics video compression or learning-based 3D visual computing.
Solid research background in video or image coding and processing.
In-depth knowledge inĀ development, training, testing, and computing platforms forĀ deep learning (DL) and statistical machine learning (ML).
Extensive programming experience in python/C/C++ applied to image/video coding/processing and experience with one or more deep learning frameworks (e.g., PyTorch and TensorFlow) is required.
Track record of successful research accomplishments, published papers, and/or patent applications in the field of video coding and processing.
Excellent written and verbal English communication skills. Strong team player with the ability to work independently.