Staff Engineer – GPU Developer Tools, Qualcomm

Staff Engineer - GPU Developer Tools, Qualcomm

Company Qualcomm
Job title Staff Engineer – GPU Developer Tools
Job location San Diego, California, United States of America
Type Full Time

Responsibilities:

  • Design and develop features for profiling, performance analysis, and debugging tools.
  • Collaborate with GPU hardware and software teams on performance validation and analysis.
  • Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs.
  • Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next-generation GPU hardware design.

Requirements & Skills:

  • Bachelor’s degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • Master’s degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • 1+ year of work experience with one or more programming languages suitable for graphics (e.g., C++, C).
  • 10+ years of professional experience
  • Extensive programming knowledge in C/C++
  • Deep knowledge of GPU hardware and graphics concepts
  • Demonstrated leadership skills, guiding and mentoring other engineers, driving projects to completion, and ensuring the highest standards of quality and innovation

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